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Video Games Xbox One

Exclusive Interview: Forza Horizon 4 Creative Director Ralph Fulton

In anticipation of their open world racing game Forza Horizon 4 being released October 2nd on Xbox One and PC, the good people of Microsoft and Playground Games held an event last week at The Microsoft Lounge in Culver City, California where they gave journalists a chance to play the opening of the game. After doing so, I spent a few moments with Creative Director Ralph Fulton to discuss some of the things I noticed during my drive.

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PC PlayStation 4 Video Games

Exclusive Interview: What Remains Of Edith Finch Creative Director Ian Dallas

Video games can make you feel like you’re a soldier, a racecar driver, even a limber archeologist. But in the upcoming game What Remains Of Edith Finch, which will be out April 25th for PlayStation 4 and PC, the developers are trying to make you feel like you’re both reading a sad book, and the subject of the sad book. How exactly does that work? To find out, I played a small part of the game while peppering Giant Sparrow’s Ian Dallas, the game’s Creative Director, with some questions great and small.

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Reviews Video Games Xbox One

Candleman Review

In yet another example of how old genres can still learn new tricks, I present Candleman (Xbox One), a puzzling platformer that has you, as the titular form of illumination, running and jumping his way through a complicated and dark world much like you have before and will undoubtedly do again.

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PC PlayStation 4 Reviews Video Games Xbox One

Moto Racer 4 Review

While fans of arcade-style racing games have always gotten to drive dirt bikes on off-road courses, there haven’t been many lately where they’ve gotten to take motorcycles on to city streets or designated tracks. But while the on- and off-road arcade motorcycle racing game Moto Racer 4 (Xbox One, PlayStation 4, PC) aims to fulfil that need, it’s somewhat undermined by a badly executed difficulty system and a generally cheap feel.

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PC PlayStation 4 Video Games Xbox 360 Xbox One

Best Games Of 2016

While 2016 wasn’t the best year for video games, there were a bunch that I had a lot of fun playing.

Here now, in no particular order, are the best games I played in 2016.

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PC PlayStation 4 Reviews Video Games Xbox One

Dishonored 2 Review

I have a confession to make. While I enjoyed the original Dishonored four years ago, and while I had fun when I got to play its sequel for an hour at an event about a month ago, my initial thought when my review copy of Dishonored 2 (Xbox One, PlayStation 4, PC) arrived at my house this week was, “Uh, okay.” But as I started to play it, as I grew confident in my abilities and got caught up in the action, my feelings for this first-person stealth action game grew well beyond just “Uh, okay.”

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PC PlayStation 4 Reviews Video Games Xbox One

“Gas Guzzlers Extreme” Review

 

Earlier this years, fans of car combat games, myself included, were deeply disappointed by the supremely subpar Carmageddon Max Damage (my review of which you can read here). Now we have Gas Guzzlers Extreme, which is now available on Xbox One, and coming soon to PlayStation 4, after years of being on PC. And while it’s far from perfect, it does have enough going for it to satisfy the itch that a certain something failed to do.

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PC PlayStation 4 Reviews Video Games Xbox One

Call Of Duty Infinite Warfare Review

 

Since the Call Of Duty games moved from World War II to modern times with 2007’s Call Of Duty 4: Modern Warfare, I’ve been hoping that this first-person shooter series would go full-on science fiction (as opposed to the cyberpunk but still near future sci-fi of Call Of Duty: Black Ops III). Well, that time has finally come, and that game is…Titanfall 2. But it’s also Call Of Duty Infinite Warfare (Xbox One, PlayStation 4, PC), which takes this series’ patented fluid controls, frantic firefights, explosively cinematic action, and addictive multiplayer where no Call Of Duty has gone before.

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PC PlayStation 4 Reviews Video Games Xbox One

“Titanfall 2” Single-Player Mode Review

 

Like Star Wars Battlefront, Evolve, and Rainbow Six Siege, the original Titanfall was a multiplayer game that kind of had a campaign. While it had a story mode, it was really just a loosely connected string of multiplayer matches. But with Titanfall 2 (PlayStation 4, Xbox One, PC), the good people at Respawn Entertainment have given this sci-fi shooter a real, no-foolin’, story-driven, single-player campaign. With this sequel not out yet, and thus the multiplayer servers not yet populated, here’s my assessment of the game’s campaign to tide you over until I’m able to shoot real people online.