At an event held at DC Comic’s offices in Burbank, California — fittingly, on a Wednesday — Warner Bros. Interactive Entertainment announced that the upcoming free-to-play, superhero MOBA (multiplayer online battle arena game) Infinite Crisis — which is being made by Turbine — will start its open beta (a.k.a., soft launch) on May 14th, and that there will also be a corresponding comic book series and line of action figures.
Category: PC
After a handful of failed attempts, the good people at MercurySteam — with a little help from Metal Gear Solid mastermind Hideo Kojima — finally figured out how to successfully adapt the 2D side-scroller Castlevania series into a 3D game with 2010’s Castlevania: Lords Of Shadow. Now M.S., sans Kojima, are hoping to replicate that game’s fun factor with Castlevania: Lords Of Shadows 2 for the Xbox 360, PlayStation 3, and PC. But while it does misfire way more than its predecessor, it’s still a solid action game.
Stealing is wrong. Whether you shoplift a candy bar from the corner store, nick a handful of quarters off your dad’s bureau, or download a pirated copy of a new video game, being a thief is not cool. And if you don’t believe me, just play Thief, a deeply flawed and ultimately dull first-person stealth action game for the Xbox 360, Xbox One, PlayStation 3, PlayStation 4, and PC in which you make your living by stealing anything that isn’t nailed down.
Some games take themselves too seriously. And some gamers take games too seriously. And then there’s games like Zombeer, a “first-person-survival-horror-comedy-shooter.” Or at least that’s how it’s described by Moonbite Games’ Carlos Fernández, who describes himself as “Creative Director, Executive Producer, Project Manager, script writer, original game designer, marketing director, and tester.” Though before he adds another title to his resume, or genre to Zombeer’s gameplay, let’s let him explain what he means.
When you’re a barbarian, all your problems are solved with a sword. But what if you were a barbarian who preferred to solve your problems with a song? Such is the plight of Brad, a barbarian mercenary in the new iOS game Bardbarian, which was made by TreeFortress and published by BulkyPix. But in talking to TreeFortress illustrator and animator Mike Gaboury, their heroes penchant for music over might isn’t the only thing that makes Bardbarian unique.
Ever since Counter-Strike went from being a Half-Life mod to its own stand alone game, it’s been the dream of modders everywhere to have theirs make the same leap. The latest to do so is Insurgency, a tactical first-person shooter from New World Interactive that’s a spin-off of the Half-Life 2 mod Insurgency: Modern Infantry Combat. But in talking to designer Andrew Spearin, it’s obvious that they’re not just trying to make Counter-Strike 2: Electric Boogaloo.
For Call Of Duty Ghosts (Xbox 360, Xbox One, PlayStation 3, PlayStation 4, WiiU, PC), Activision hired writer/director Stephen Gaghan — who penned Steven Soderbergh’s 2000 movie Traffic and both wrote and directed 2005’s Syriana — to help with the campaign’s story. With the game done and out the door, I spoke to Mr. Gaghan about how he got the gig, how he feels about the way stories are told in games, and how he feels about the game’s critically-maligned ending. As a result…
WARNING: THIS INTERVIEW HAS SPOILERS ABOUT CALL OF DUTY GHOSTS.
McFarlane Toys have announced that they will release a limited edition statue of Edward Kenway from Assassin’s Creed IV: Black Flag on December 13.
In many ways, Call Of Duty: Ghost — which Activision is releasing on the Xbox 360, Xbox One, PlayStation 3, PlayStation 4, WiiU, and PC — isn’t just a new game, it’s also a new beginning, as it’s the first non-sequel in this series since 2008’s World At War.
It was with this in mind that I spoke to Infinity Ward’s Mark Rubin, the game’s Executive Producer, at a recent event where journalists were given an opportunity to play the game so we could review it for our respective outlets (look for mine in an upcoming issue of @gamer). As a result…
WARNING: THIS INTERVIEW HAS SPOILERS ABOUT CALL OF DUTY: GHOSTS.