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PC Video Games Xbox One

Exclusive Interview: The Incredible Adventures Of Van Helsing III Narrative Designer Viktor Juhasz & CCO Linda Bozoradi

While game developers usually start thinking about sequels after their games come out, and are successful, the good people at NeocoreGames actually conceived of The Incredible Adventures Of Van Helsing as a trilogy before the first game was released in 2012. With The Incredible Adventures Of Van Helsing III due out on PC at the end of May (and later on Mac and Xbox One), I spoke to narrative designer Viktor Juhasz and CCO Linda Bozoradi about this series, as well as what they’ve added, changed, and improved for this final chapter of the trilogy.

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PC PlayStation 4 PlayStation Vita Reviews Video Games

Color Guardians Review

It was recently announced that like some of the bands that may be in them, the music games Guitar Hero and Rock Band will be making a comeback with Guitar Hero Live and Rock Band 4, maybe even before the end of the year. But if you hate music, don’t want to buy a guitar-shaped controller, or just can’t wait that long, you can sort of get the same kind of gameplay, and more, from Color Guardians, a side-scrolling endless runner, platformer, and color matching game for PlayStation 4, Vita, PC, and Mac.

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PC Video Games

Exclusive Interview: Mayan Death Robots Programmer Karel Crombecq

When it comes to games, sometimes it’s their premise that first catches our attention, sometimes it’s the visuals, and sometimes it’s the people behind it. And then you get a game with a name like Mayan Death Robots (PC, Mac, and Linux) that just makes you wonder, “What heck kind of game is that and how can I play it now?” (To which the answers, in this case, are “Please keep reading,” and “No, not until August or September.”) Though in talking to programmer Karel Crombecq, one-half of this Belgium’s Sileni Studios, it’s clear that this game’s name isn’t the only interesting thing about it.

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iOS Movies PC PlayStation 3 PlayStation 4 PlayStation Vita Reviews Video Games WiiU Xbox 360 Xbox One

Star Wars Rebels Table For Pinball FX 2 & Zen Pinball 2 Review

When Star Wars Rebels started airing on Disney XD last October, there were two things that were rather obvious: One, that this wasn’t any more of a kids show than its predecessor, Star Wars: The Clone Wars, had been; and two, that Zen Studios would be making a Star Wars Rebels pinball table for Zen Pinball 2 (PlayStation 4, PlayStation 3, Vita, Mac, WiiU), Pinball FX 2 (Xbox One, Xbox 360, PC), Zen Pinball (iOS), and Zen Pinball HD (Android, Amazon). And wouldn’t you know it…

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iOS Movies PC PlayStation 3 PlayStation 4 PlayStation Vita Reviews Video Games WiiU Xbox 360 Xbox One

Avengers Age Of Ultron Pinball FX 2, Zen Pinball 2 Review

Some things are just inevitable. It’s inevitable that I will die with a stack of unread books near me, it is inevitable that Rush will stop making new music at some point, and it is inevitable that humanity’s reign on Earth will come to an end at the hands on intelligent apes, zombies, or intelligent zombie apes, and that none of them will read or listen to Rush. But not all inevitabilities are so dire. Take this one: With Marvel releasing the movie Avengers Age Of Ultron on May 1st, it was inevitable that Zen Studios would make a Avengers Age Of Ultron table for Zen Pinball 2 (PlayStation 4, PlayStation 3, Vita, Mac), Pinball FX 2 (Xbox One, Xbox 360, PC), Zen Pinball (iOS), Zen Pinball HD (Android, Amazon), and, at some point soon, Zen Pinball 2 on the WiiU.

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iOS PC Video Games

Exclusive Interview: Halo Spartan Strike Composer Tom Salta

Like 2013’s Halo Spartan Assault, the arcadey, top-down, twin-stick shooter Halo Spartan Strike (iOS, PC, Windows Phones) features the music of Tom Salta. Who, not coincidentally, has also worked on Halo: Combat Evolved: Anniversary and the Halo 2 Anniversary part of Halo: The Master Chief Collection. But while this makes it seem like the people behind the Halo games like Salta, in talking to him about his work on Strike, it seems the feeling is mutual.

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PC Video Games

Exclusive Interview: Path Of Exile The Awakening Technical Director Jonathan Rogers

While it’s not unusual for games to add to their stories with DLC, when Path Of Exile The Awakening expands the action-RPG Path Of Exile in a few weeks, it won’t be like when some fantasy game just puts in a couple new dungeons and a dragon or two. No, the expansion will not only add new adventures, it adds other elements that will so fundamentally change this game that Jonathan Rogers, the technical director on Path Of Exile The Awakening, says they’ve decided to conducting a six to eight week long beta — which starts April 20th, but you can join here — to make sure everything works right.

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PC PlayStation 3 PlayStation 4 Video Games Xbox 360 Xbox One

Exclusive Interview: Battlefield Hardline Composer Paul Leonard-Morgan

With Battlefield Hardline (Xbox One, Xbox 360, PlayStation 4, PlayStation 3, PC) set up like a television show, you’d think the good people at Visceral Games would hire a composer who’s worked in TV before. But while Paul Leonard-Morgan has done the music for such TV shows as MI-5, it turns out that it wasn’t his TV work that got him this gig.

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PC Video Games

Exclusive Interview: Rooms The Unsolvable Puzzle Creative Director Jake Jonghwa Kim

In most puzzle games, solving the problems is the one and only goal. But in talking to Jake Jonghwa Kim, creative director of the platforming puzzle game Rooms The Unsolvable Puzzle — which is coming to PC, Mac, and Linux on May 1st — he not only noted how this sequel to Rooms: The Main Building came about, but also how explaining why you’re solving these puzzles makes this sequel better.