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PlayStation Vita Reviews Video Games

“UFO Dad” Review

 

The last thing anyone needs is another Candy Crush Saga-style connect-3 game. But while UFO Dad thankfully distinguishes itself by adding new gameplay elements — and by not having you connect three of the same gems or food items, again — its uniqueness isn’t enough to make this as addicting as, well, other Candy Crush Saga-style connect-3 games.

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Books Video Games

GAME/BOOK NEWS: Guinness World Records 2014 Gamers Edition Released

The Guinness World Records people — not to be confused with the Guinness Delicious Beer people —  have announced that the Guinness World Records 2014 Gamers Edition has been released.

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Reviews Video Games Xbox One

EXCLUSIVE REVIEW: Halo: Spartan Assault (Xbox One)

As a Halo fan who’s old enough to remember when shooters couldn’t be first-person, you’d think a Halo-flavored version of Robotron: 2084 or Smash TV would be right up my alley. But while Halo: Spartan Assault for the Xbox One never hits the effortless stride we’ve come to expect from a Halo game, it’s still has plenty of addictive arcade-y action.

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Reviews Video Games Xbox One

EXCLUSIVE GAME REVIEW: Max: The Curse Of Brotherhood

If there’s one thing you can say about most next-gen games that’ve come out so far, it’s that they kind of feel last-gen. Sure, they look amazing, and are fun in their own ways, but when you play such games as Ryse: Son Of Rome (my review of which you can read here) or Forza Motorsport 5 on the Xbox One, or such PlayStation 4 games as Knack or Killzone: Shadow Fall (which I also reviewed),  you quickly realize they’re nothing we haven’t seen before.

And the same can be said for Max: The Curse Of Brotherhood, a puzzling, side-scrolling platformer for the Xbox One that’s good looking and engaging, but doesn’t do anything on Microsoft’s new system that couldn’t be done on their previous machine.

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iOS Movies Video Games

EXCLUSIVE INTERVIEW: Disney Hidden Worlds’ Game Director Eduardo Baraf

In The Little Mermaid, you can spot Mickey, Goofy, and Donald in the crowd when King Triton makes his grand entrance. But if you knew this already, you’ll love Disney Hidden Worlds, a new — and free! — hidden object game for iOS, Android, and Facebook in which you have to find secret items in images from famous Disney animated movies. Though according to Eduardo Baraf, the Studio Director at Disney Interactive, and the Game Director on Disney Hidden Worlds, there’s more to this game than meets the eye.

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iOS Video Games

EXCLUSIVE INTERVIEW: Galaxy Run Mastermind Mohit Sureka

By now you may be as tired of endless runner games as, well, the people in them doing all that running. But with Galaxy Run, Spiel Inc. founder and CEO Mohit Sureka is hoping to do something a little different by making the game easier to play without it being as easy to master.

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PlayStation Vita Video Games

Exclusive Interview: “Terraria” Creative Manager David Welch

 

Since launching on PCs in 2011, Terraria has since been released on systems both big (PlayStation 3, Xbox 360) and small (iOS, Android). With it now coming to the PlayStation Vita, 505 Games’ David Welch, the Creative Manager for the console and mobile versions, talks about how this new edition is similar, and different, from the others.

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iOS Video Games

EXCLUSIVE INTERVIEW: Maze Crusade Developer Britt Myers

Sometimes life feels like you’re running around a twisty maze with a wall of spikes chasing after you. For those times when it doesn’t, though, you can play Maze Crusade, a new iOS game from Britt Myers, who previously made W.E.L.D.E.R. Though in talking to Myers I learned that some obvious influences on this game weren’t really influences at all.

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Books Video Games

Exclusive Interview: World Of Warcraft: Dawn Of The Aspects Author Richard A. Knaak

 

It’s funny, but in a way, Richard A. Knack’s novel World Of Warcraft: Dawn Of The Aspects (paperback) may be his most Warcraft-ian book to date. And we’re talking about a guy who’s written nearly a dozen of them. But it’s not because of the story he tells in it, but rather because it was originally released in installments on the Internet like DLC.

With all five parts now being collected in a single volume from Gallery Books, Knaak made himself available to talk about how this book came to be, how playing the game inspires him, and his other non-Warcraft fantasy novels.