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4 Things I Applaud “Starfield” For Including (And 1 I Wish They Had)


There’s an old saying: The devil’s in the details. But when you’re making a massive game like the sci-fi space opera action role-playing game Starfield — which is out now for Xbox Series X/S and PC, and is easily one of the best games of the year — sometimes it’s the little details that get lost in the shuffle, especially when you have so many big details to worry about. But in playing Starfield, I noticed a couple little things that I wanted to applaud the good people at Bethesda Game Studios for including, things that won’t make a big difference to a lot of people, but things I noticed and appreciated.