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iOS Video Games

EXCLUSIVE INTERVIEW: TownCraft Creators Leigh & Rohan Harris

With a name like TownCraft, you might expect this crafting and village building game to be completely unoriginal shovelware made by a couple of unscrupulous developers who have no problem ripping off someone else’s hard work. But TownCraft is neither a Minecraft clone nor a riff on Animal Crossing. Instead, it takes elements of both and other games — games that help inspire Minecraft and Animal Crossing — to make an interesting hybrid.

With TownCraft, now available on iPhones and Macs — and, apparently, coming to PCs at some point — after already been available on iPad, I spoke to lead designer Leigh Harris and his brother, lead programmer Rohan Harris, of Flat Earth Games about how TownCraft came to be, how it came to be on iPhones and Macs, and why they couldn’t come up with a better name.

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PC PlayStation 3 Video Games

EXCLUSIVE INTERVIEW: Zombeer Mastermind Carlos Fernández

Some games take themselves too seriously. And some gamers take games too seriously. And then there’s games like Zombeer, a “first-person-survival-horror-comedy-shooter.” Or at least that’s how it’s described by Moonbite Games’ Carlos Fernández, who describes himself as “Creative Director, Executive Producer, Project Manager, script writer, original game designer, marketing director, and tester.” Though before he adds another title to his resume, or genre to Zombeer’s gameplay, let’s let him explain what he means.