Expectations can be tough, especially when a lot of time has passed. Just ask George Lucas about The Phantom Menace. Or Axl Rose about Chinese Democracy. Or George R.R. Martin — no, don’t bother him.
Or, you could just ask the good people at Blizzard who made Diablo IV (PlayStation 5, PlayStation 4, Xbox Series X/S, Xbox One, PC), which comes eleven long years after 2012’s Diablo III (and, well, a year after the wrongly convicted Diablo Immortal). Especially since Diablo IV is not a huge jump forward the way Diablo III was over 2000’s Diablo II.
But while Diablo IV may be more of a refinement than a reinvention when it comes to this series’ third-person hack & slash / bow & arrow / magic spell action, it still ends up being as effortlessly addictive as the most recent installment. And Diablo III.