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Exclusive Interview: The GameDev Business Handbook Writer Michael Futter

It never fails: you mention that you work in video games, and people think it must be the most fun job in the world. But making games isn’t easy, and running a game development studio is even tougher. That said, if you’re serious about making games, and starting your own company to do it, there are resources you can consult. Written by Michael Futter, who was the news editor at (and is thus, full disclosure, someone I’ve hung out with at video game events), The GameDev Business Handbook Writer (hardcover, digital) is a helpful and detailed looked at how to open and run an indie game studio. Though in trading emails with him about this book — which will be out in October — he admitted that he didn’t just rely on what he learned while writing news stories about when the new Halo would be released.