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Exclusive Interview: Prey Lead Designer Ricardo Bare

Though it was originally going to be a sequel to the 2006 sci-fi first-person shooter of the same name, the version of Prey being released on May 5th for Xbox OnePlayStation 4, and PC is actually a totally new, unconnected game that, unlike the original or scrapped sequel, is being developed by Arkane Studios; the Austin, Texas one, not the Lyon, France one that made Dishonored 2. To promote its release, Lead Designer Ricard Bare recently brought the game to Los Angeles, where he gave local journalist a chance to try it out [my assessment of which you can read here] and to ask him questions about it.