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Exclusive Interview: “Echoes Of The Divine” Author Danielle Ackley-McPhail

 

Under normal circumstances, I cannot abide the “throw it all away” philosophy of Marie Kondo. I just like my stuff too much.

But sometimes, decluttering can be good.

Which brings me to writer Danielle Ackley-McPhail who — as she explains in the following email interview — put together her new steampunk short story collection Echoes Of The Divine And Other Steampunk Stories (paperback, Kindle) when she realized she, “…had a lot of short stories … just sitting around cluttering up my hard drive.”

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Exclusive Interview: “Grease Monkey” Editors Danielle Ackley-McPhail & John L. French

 

In science fiction, subgenres often give birth to other subgenres. Solarpunk, for instance, begat lunarpunk. It’s also how we got dieselpunk out of steampunk. But what exactly is dieselpunk? That’s one of many questions I put to Danielle Ackley-McPhail and John L. French, co-editors of the new short story anthology Grease Monkeys: The Heart And Soul Of Dieselpunk (paperback, Kindle), in the following email interview.

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Exclusive Interview: “The Play Of Light” Author Danielle Ackley-McPhail

 

As the co-founder and editor for eSpec Books, Danielle Ackley-McPhail has overseen all of the entries in the Systema Paradoxa series of novellas about cryptids. But now, after eleven previous entries, she’s taking matters into her own hands with her own installment, The Play Of Light (paperback, Kindle). In the following email interview, she discusses where she got the idea for this urban fantasy thriller, and how working on the other Systema Paradoxa novellas influenced it.

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Exclusive Interview: “Daire’s Devils” Author Danielle Ackley-McPhail

 

For years, people have written novels based on such table-top role-playing games as Arkham Horror, Twilight Imperium, and others. But in the following email interview with writer Danielle Ackley-McPhail, she explains how her military sci-fi novel Daire’s Devils (paperback, Kindle) came out of writing stories based on a game that isn’t out yet.